An example of an event’s gamification with Line@ app

Author Flavio Escribano > @ludictador Spanish Version here Download the Full Report here Introduction On April 23th, we participated on the INNGames 2015 videogames festival to test a very innovative system called LINE@ in order to research gamification experiences with this app. The challenge consisted of gamifying one event’s workshop attended by very active groups […]

3DWire 2014: Gamification Results

Authors: Flavio Escribano >> @ludictador and Jordi Moretón Galí >> @jordimgali Spanish Version / Versión en Castellano: Descarga Introduction In September 2014 GECON.ES received a request from Paramotion Films to gamify 3DWire event. We have published a report which we summarize below. The following are the download links to the infographic summary of the presentation and to the Gamification Global […]