Improving Recommender Systems with Gamification

    Author:  Jordi Moretón Galí >> @jordimgali Spanish version / Versión en castellano: Descarga Recommender Systems Problems and Strategies The fundamental purpose of any recommendation system is to filter information according to user preferences. In the context of the project eTUR2020: Tourism & Retail, it is about offering the most relevant products and services to the user […]

Tourism Gamification and Sustainability

Author:  Jordi Moretón Galí >> @jordimgali Spanish version / Versión en castellano: Descarga eTUR2020 and Tourism Gamification In 2015 project eTUR2020 began, for which we have been subcontracted by Compartia to provide support in analizing gamification in the tourism sector, in designing gamification strategies and in researching emergent gamification standards in the sector. The first project deliverable […]

Research & Innovation Experience in BadgeCulture

Spanish version here In 2013, Gecon.es was contracted by Compartia to participate in Badgeculture innovation project, an initiative in which Marinva also has participated, supported by the Ministry of Industry, Energy and Tourism of the Spanish Government through the Acción Estratégica Economía y Sociedad Digital (AEESD) funding programme. It’s important to highlight that the objective […]

Gamification examples. TV News

/English In May the team of “Generació Digital”, a channel C33’s tv show (link), visited our offices to talk about Gamification and BadgeCulture project, in which we participated as tourism & culture gamification researchers. Digital Generation is a weekly program about technology, entertainment and digital culture that has a wide following among Catalan viewers (its Twitter account has […]