Game Over and Gamification

    Author: Jordi Moret贸n Gal铆聽>> @jordimgali Revision: Flavio Escribano >> @ludictador Spanish Version / Versi贸n en Castellano:聽Descarga A few months ago and during a game design session we got to the point where we should define what would happen if the player did not solve the proposed challenge. The responses were diverse, among them […]

Stop the Clock! Time in Games and Gamification

Author: Jordi Moret贸n Gal铆 Spanish Version / Versi贸n en Castellano: Descarga Stop the clock! Time in games This is the first in a series of posts “Arcade Room” in which, inspired by classic video games, we will review gamification mechanics and other fundamental game elements, in this case the time. A few days ago we […]