Gaming Research Projects

Gaming Research Projects

These are video games & soft skills, gamification research, development and innovation projects where GECON.es is currently participating or has worked in the past.

Current Projects

  • Housing +

Project span: 2020 – 2023

In this Eramus + European project Gecon.es collaborates with several organizations along Europe (Universitat Rovira i Virgili, Uniwersytet Slaski, National University of Ireland Galway, Union Internationale de la Propriete ImmobiliereLuxembourg Institute of Science and Technology) in order improve training on housing and real estate fields in several agents involved.

To achieve this goal, Housing+ has several Intelectual Outputs aimed to promote some priorites as “Supporting educators, young workers, educational leaders and support staff” and “Open education and innovative practices in a digital age” and challenges such as addresing skills gaps within the industry value chain, systematizing the needs and values in different areas of the EU.

Specifically the IOS are:

  1. Housing+ on-line set of OER.
  2. Guidelines for the implementation of gamification in HE practices
  3. Gamified Mobile micro-learning platform
  4. Course book on “Housing studies”
  5. Documentary films on housing
  6. Seminar “Condominium under the microscope”

*Housing + is encompassed within the Horizon 2020 framework, Erasmus +, “Cooperation for innovation and the exchange of good practices” call, specifically in “Strategic Partnerships for higher education” with code KA203jhh-7A2BBF39.