Gaming Research Projects

Gaming Research Projects

These are video games & soft skills, gamification research, development and innovation projects where GECON.es is currently participating or has worked in the past.

Current Projects

  • Housing +

Project span: 2020 – 2023

In this Eramus + European project Gecon.es collaborates with several organizations along Europe (Universitat Rovira i Virgili, Uniwersytet Slaski, National University of Ireland Galway, Union Internationale de la Propriete Immobiliere & Luxembourg Institute of Science and Technology) in order improve training on housing and real estate fields in several agents involved.

To achieve this goal, Housing+ has several Intelectual Outputs aimed to promote some priorites as “Supporting educators, young workers, educational leaders and support staff” and “Open education and innovative practices in a digital age” and challenges such as addresing skills gaps within the industry value chain, systematizing the needs and values in different areas of the EU.

Specifically the IOS are:

  1. Housing+ on-line set of OER.
  2. Guidelines for the implementation of gamification in HE practices
  3. Gamified Mobile micro-learning platform
  4. Course book on “Housing studies”
  5. Documentary films on housing
  6. Seminar “Condominium under the microscope”

*Housing + is encompassed within the Horizon 2020 framework, Erasmus +, “Cooperation for innovation and the exchange of good practices” call, specifically in “Strategic Partnerships for higher education” with code KA203jhh-7A2BBF39.